Post by Sheppard on Feb 26, 2017 20:44:40 GMT -5
Greetings Expeditioners! We have completed a successful meeting at Mayor Benjamin Harkers estate between those expeditioners that were able to attend as well as the Expeditionary council. The purpose of this meeting was to have expeditioners vote to choose where our new base of operations is going to be located as we proceed forward into the Sixth Kingdom.
The choice is of the following:
1)Theid- A prison colony in the times of ancient Galdria, Theid was where the kingdom sent its worse. Our scouts have observed what appears to be the homes of former guards that should suit our interests, Also there are rumors that this area has access to what local folklore refers to aldroads, paths through the woods that are Fey in origin that may prove to be useful to our endeavours
2)Addermire- A village that was set up around a quicksilver mine. During the last expedition the Delbarton Ventures corporation attempted to modernize the mine, this unfortunately failed along with the previous expedition team. Clearing out the mine may provide forms of alternative finance for the expedition..
3)Abhien Harbor- Formerly a noteworthy Galdrian trading port, this harbor was known as an important location for Galdrian and medieval Rakuzen relations. If we were to set up a base camp in this area we should be able to create better infrastructure to and around the expedition site.
4)Eldridge- Furthest from Aldgate this location has been known to contain a series of mysterious standing stones that date back to the Throưic Empire.
Anyone who was unable to vote yesterday has until this coming [Saturday] to send in an absentee ballot. We recommend speaking with those expeditioners that attended the meeting as they may have had the chance to gain insight and information on the locations during the meeting. All absentee ballots should be sent to Staff@Sinsofanation.com
Thank you for your time and consideration,
The Commonwealth of Althaenia Expedition Council
The choice is of the following:
1)Theid- A prison colony in the times of ancient Galdria, Theid was where the kingdom sent its worse. Our scouts have observed what appears to be the homes of former guards that should suit our interests, Also there are rumors that this area has access to what local folklore refers to aldroads, paths through the woods that are Fey in origin that may prove to be useful to our endeavours
2)Addermire- A village that was set up around a quicksilver mine. During the last expedition the Delbarton Ventures corporation attempted to modernize the mine, this unfortunately failed along with the previous expedition team. Clearing out the mine may provide forms of alternative finance for the expedition..
3)Abhien Harbor- Formerly a noteworthy Galdrian trading port, this harbor was known as an important location for Galdrian and medieval Rakuzen relations. If we were to set up a base camp in this area we should be able to create better infrastructure to and around the expedition site.
4)Eldridge- Furthest from Aldgate this location has been known to contain a series of mysterious standing stones that date back to the Throưic Empire.
Anyone who was unable to vote yesterday has until this coming [Saturday] to send in an absentee ballot. We recommend speaking with those expeditioners that attended the meeting as they may have had the chance to gain insight and information on the locations during the meeting. All absentee ballots should be sent to Staff@Sinsofanation.com
Thank you for your time and consideration,
The Commonwealth of Althaenia Expedition Council